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Generaldvcrn

trace-to-svg

Trace bitmap images (PNG/JPG/WebP) into clean SVG paths using potrace/mkbitmap. Use to convert logos/silhouettes into vectors for downstream CAD workflows (e.g., create-dxf etch_svg_path) and for turning reference images into manufacturable outlines.

Stars
15
Source
dvcrn/openclaw-skills-marketplace
Updated
2026-05-29
Slug
dvcrn--openclaw-skills-marketplace--trace-to-svg
View on GitHubRaw SKILL.md

// install — copy + paste into any project

mkdir -p .claude/skills && curl -fsSL https://raw.githubusercontent.com/dvcrn/openclaw-skills-marketplace/HEAD/plugins/ajmwagar--trace-to-svg/skills/trace-to-svg/SKILL.md -o .claude/skills/trace-to-svg.md

Drops the SKILL.md into .claude/skills/trace-to-svg.md. Works with Claude Code, Cursor, and any agent that loads SKILL.md files from .claude/skills/.

trace-to-svg

Convert a bitmap into a vector SVG using mkbitmap + potrace.

Quick start

# 1) Produce a silhouette-friendly SVG
bash scripts/trace_to_svg.sh input.png --out out.svg

# 2) Higher contrast + less noise
bash scripts/trace_to_svg.sh input.png --out out.svg --threshold 0.6 --turdsize 20

# 3) Feed into create-dxf (example)
# - set create-dxf drawing.etch_svg_paths[].d to the SVG path `d` you want, or
# - store the traced SVG and reference it in your pipeline.

Notes

  • This is best for logos, silhouettes, high-contrast shapes.
  • For photos or complex shading, results depend heavily on thresholding.
  • Output is usually one or more <path> elements.